The Current State of Forty

Hello all, As you well know, Forty has been in development for little over a year now. I can say that I’ve learned a lot throughout the process and I appreciate all the support shown. Over the course of that year a lot of the framework and architecture has been laid. This includes, custom loading systems, image effects, player controllers, and a host of other back-end systems. I’m proud of the work that I’ve accomplished, although I feel as though something is missing. The game in it’s current state isn’t fun. Even though most of the core game loop is...